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07Lists & QuizzesBea Sandoval · Lists & Quizzes

The 10 Highest-Grossing Video Game Movies of All Time

Two Mario movies have crossed a billion dollars, a Minecraft movie nearly joined them, and the rest of the top 10 lives in a different economy entirely — the whole chart, counted in unadjusted worldwide dollars, sits below.

A Mario statue with one fist raised, standing on a Nintendo sign in Kungsbacka, Sweden — Mario's films hold the top two places on the all-time video game movie chart.
Photo: Stefan Linder / Wikimedia Commons, CC BY-SA 3.0

The rules this list runs on: - Worldwide theatrical grosses, unadjusted dollars, Box Office Mojo figures as compiled in the chart, cutoff November 10, 2026. - Adaptations of actual video games only — game-inspired originals ("Tron," "Wreck-It Ralph," "Pixels," "Ready Player One") sit outside the list, per the chart's own criteria. - Grosses still in theaters are marked and treated as moving. - The host's prejudice, declared in the open: a chart topped by family films gets read here as a verdict on who actually buys game-movie tickets, and the prejudice is stated because it shapes the near-miss argument below.

1. "The Super Mario Bros. Movie" (2023) — $1,360,783,214. The biggest video game adaptation ever made its money the family-film way — an all-ages animated release that played for months — and it didn't edge the old record, it tripled it. Before this film, the all-time mark for a game adaptation was "Warcraft" at $439 million; Mario's first animated outing sits more than $900 million above that line.

2. "The Super Mario Galaxy Movie" (2026) — $1,013,175,531. The sequel crossed a billion dollars and made Mario the only game franchise with two billion-dollar films. Ranks 1 and 2 combined gross $2.37 billion — more than ranks 6 through 10 combined ($2.08 billion), which is the whole story of this chart in one subtraction.

3. "A Minecraft Movie" (2025) — $960,387,780. A game with no plot, no characters and no ending produced the third-biggest adaptation ever, falling $40 million short of the billion-dollar line. Mojang and Microsoft hold one entry in the top 10 and it's the highest a non-Nintendo property has ever climbed.

4. "Sonic the Hedgehog 3" (2024) — $492,162,604. The third Sonic film is the biggest of its series and the highest-grossing live-action entry on this list. Sega places two films in the top 10 — this one and its predecessor at No. 10 — the steadiest live-action run the chart records.

5. "Warcraft" (2016) — $439,048,914. The former record holder held the all-time mark for seven years, from 2016 until Mario took it in 2023. Its gross leaned heavily on international screens after a soft American run — the chart's standing proof that a game film can fail at home and still top the world.

6. "Pokémon: Detective Pikachu" (2019) — $433,305,346. Nintendo's third entry in the top 10 arrives through a spin-off — a noir detective story inside the Pokémon world rather than a trainer's journey. The Pokémon film series as a whole has grossed more than $900 million across its releases; this single live-action entry outgrosses every animated one.

7. "Rampage" (2018) — $428,028,233. An adaptation of a 1986 arcade game about monsters eating a city outgrossed nearly every adaptation of a modern franchise with an actual story. The entry runs on star power and spectacle; the source game's entire narrative fits on its cabinet art.

8. "Resident Evil" (2026) — $409,722,000 †still in theaters. The chart's only moving number: the film was still playing the week the chart was compiled, in the frame commencing November 6, 2026. Ranks 8, 9 and 10 sit within $4.3 million of each other, so this rung is the softest on the list — one strong weekend reshuffles the bottom three. The "Resident Evil" series is also the chart's most frequent franchise, with seven films across the full table.

9. "Uncharted" (2022) — $407,141,258. Sony's treasure-hunt adaptation opened in the crowded early-2022 frame and still cleared $400 million. A PlayStation property cracking the top 10 matters here: the chart otherwise belongs to Nintendo, Sega, Mojang and Capcom — Capcom being the full chart's most frequent publisher, with nine films.

10. "Sonic the Hedgehog 2" (2022) — $405,421,518. The second Sonic film closes the list $53 million clear of the near-miss below, and its sequel's jump to No. 4 is the chart's clearest series-growth line. Below this rung, no game adaptation has ever grossed more than $360 million.

The near-miss bench. "The Angry Birds Movie" (2016) sits at No. 11 with $352,333,929 — a film adapted from a phone game whose entire narrative premise was birds getting angry at pigs, and it came within $53 million of a top 10 built from Mario, Sonic and Pokémon. The near-miss makes the prejudice declared up top hard to dodge: the audience buying game-movie tickets at scale is buying family films, whatever the games themselves contain. The chart's lower half keeps proving the same point from the other side — "Doom," "Max Payne," "Assassin's Creed" and a shelf of horror and action adaptations cluster under $200 million, while every entry above them wears bright colors and an all-ages rating. The one exception with real weight is the "Resident Evil" series at No. 8, seven films deep: horror gets its seat through endurance, one mid-budget entry at a time, rather than through a single phenomenon. Family scale or franchise patience — the chart shows no third road into the top 10 yet.

Sources

  • "List of films based on video games" — the highest-grossing films table (Box Office Mojo figures as compiled; page crawled November 10, 2026) — ranks 1–10 with worldwide grosses as printed in the entries; the chart's stated criteria include only adaptations of actual video games, with "Tron," "Wreck-It Ralph," "Pixels" and "Ready Player One" named as excluded near-misses; the "Resident Evil" (2026) entry marked as still in theaters (the chart's dagger note: playing the week commencing November 6, 2026); "The Angry Birds Movie" at No. 11 with $352,333,929; franchise and publisher frequency tables crediting "Resident Evil" (seven films) as the most frequent franchise and Capcom (nine films) as the most frequent publisher; the Pokémon film series total above $900 million.
  • Computed from the same table in this run: ranks 1–2 combined $2,373,958,745; ranks 6–10 combined $2,083,618,355; the spread across ranks 8–10 is $4,300,482.
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THE MOTHER LODE — Edition Nº 006 · Evening. Photos are real, licensed and credited on the page; designed cards carry figures from the article itself.