Dice Hoarder Opens Its Dice Shop on Steam
Dice Hoarder, a first-person shopkeeping game about sorting and crafting dice, launched on Steam for Windows PC on Friday, November 13, 2026, at 11 a.m. Pacific. It costs $5.99 with a 10 percent launch discount and Steam regional pricing, arrived as the game approached 200,000 wishlists, and ships with a relaxed Zen Mode and a Story Mode built around a mystery about the player's employer.
Dice Hoarder is out now on Steam for $5.99 with a 10 percent launch discount, in Zen Mode and Story Mode.
The shop is open, and the stock is dice. Dice Hoarder launched on Steam on Friday, November 13, 2026, at 11 a.m. Pacific — 2 p.m. Eastern, 7 p.m. in the United Kingdom — with the rollout reaching China at 3 a.m., Japan and South Korea at 4 a.m. and Sydney at 6 a.m. on Saturday, November 14. It's a first-person game about working in a dice shop, and sorting is the job.
The price is small and exact. Dice Hoarder costs $5.99, with a 10 percent launch discount and Steam's regional pricing outside the United States. It arrived with an audience already waiting: the developers said the game was approaching 200,000 wishlists as launch day landed, a large number for a game about restocking shelves with polyhedrals.
There are two ways to work the shift. Zen Mode lets a player restock the shop without interruptions, which is the cozy version of the game. Story Mode keeps the same shelves and adds a mystery about the shop itself, with the developers hinting there's more to the new employer than the job listing suggested, and asking players to disregard any rumors about the basement.
The crafting is where the game gets its hands dirty. The shop is running low on stock, so players make custom resin dice to fill the gaps, and a panel on the left of the screen identifies the material and color of whichever die is in hand. Sorting stays at the center: pick the die up, read what it is, put it where it belongs, and unlock a crouch to get closer to the ones that rolled onto the floor.
The platform terms are plain. Dice Hoarder launches on Windows PC and requires a dedicated graphics card, and it's built primarily for mouse and keyboard, with controller support designed around Xbox controllers. Mac isn't in the launch: the developers said they'd love to reach more platforms and will explore them after launch, which is a hope, not a date.
The accessibility list is unusually complete for a $5.99 launch. It includes an adjustable field of view, optional head bob that's disabled by default, a motion blur toggle, keyboard and controller rebinding, inverted controls, color-blind options, a simplified interface toggle and a toggle for dice rotation in the inventory. Players can also zoom in to make dice larger on screen and easier to pick up.
Dice Hoarder's bet is that a shop counter is a game loop: stock comes in, dice get sorted, resin gets poured, and a story leaks out from under the basement door. At $5.99 with the launch discount, it's priced like an impulse buy, and 200,000 wishlists say the impulse was already there.
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A little more perspective.
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